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Nerf N-Strike Elite HyperFire Blaster - Amazon Exclusive

£9.9£99Clearance
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Harmadik féltől származó sütik Ezek a sütik harmadik féltől származó sütik, amelyekről és partnereinkről itt olvashat bővebben .

Unfortunately, the jam door on the Hyperfire has two main issues. The first is that the jam door does not open very far due to the conveyor belt design. The aperture exposed by the jam door is quite narrow, and the jam door does not open out very far. This makes jam clearing through the top quite difficult. Thankfully, most flywheel blaster jams I’ve observed can be cleared simply by pulling out the mag. I have had feed issues with darts and mags that have fed perfectly in my ~15dps Bullpup RS, so for me these issues are inexcusable. Role in Gameplay Just behind the accessory rail is a hatch secured with a slide catch, which is for dealing with potential jams. The hatch doesn’t open too wide, however, so it’s not as helpful as it could be. Thankfully I haven’t had many jams.Tartalom személyre szabása Ezek a sütik lehetővé teszik számunkra, hogy az Önről rendelkezésre álló információk alapján tartalmakat és hirdetéseket jelenítsünk meg Önnek, hogy a lehető legjobban ki tudjuk elégíteni az Ön igényeit. Ez legfőképpen ahhoz kapcsolódik, hogy milyen tartalmat tekintett meg, illetve milyen eszközzel lépett be az oldalunkra.

The Hyperfire is the fastest-firing NERF gun yet. Thanks to a battery-powered motordrive and a 25-shot drum magazine, it can spit out up to five foam darts per second. If 1920s gangsters owned NERF blasters, they’d all be hiding Hyperfires in their violin cases. The BattleCamo Series consists of re-released N-Strike Elite blasters and attachments. The series is a Walmart exclusive. The Demolisher 2-In-1 and the Cam ECS-12 were released in fall of 2014; the Rhino-Fire was released later that same year on November 1.Most tactical rail accessories, such as the Blast Shield, won't perfectly fit on the Hyperfire. This is due to the size of the Hyperfire's tactical rail, along with its iron sights. možná budete muset přikoupit další zásobník, v boji se hodí - ale pasuje i z jiných pušek (rovný na 12 či 6 nábojů) On September 8, a Wired article [2] mentioned two blasters that will be released in fall of 2013: the Stryfe and the Rough Cut 2x4. These blasters, however, were released much sooner than originally expected. The Firestrike, the Strongarm, and the Stryfe were given a soft release in some stores in December of 2013.

Loading the magazine is done in the usual NERF manner of, well, just pushing each dart into the top of the mag in the right direction (as indicated by an arrow on the side). Once that’s done and the batteries are in place, all you need to do is slap the magazine into the slot in the underside of the gun and you’re ready for rapid fire. Fagone, J. (2012-09-08). How Nerf Became the World’s Best Purveyor of Big Guns for Kids (Article). Wired. Archived from the original on 2019-10-15. Retrieved on 2012-09-08. And woah! This thing is super-fun. The Elite darts ping out at a steady pace, with a decent amount of accuracy. I managed a spread of around 20 inches at 20ft from fresh batteries. Distance is quite impressive and plenty good enough for an ammo-sprayer like this. It did manage the claimed 27m range, but with wild inconstency and with no accuracy whatsoever out to that distance. The Nerf Elite Hyperfire is one of the more exciting releases this year, being a full auto blaster that is seemingly a replacement for the now hard-to-find Rapidstrike (in Australia at least). There are a lot of differences between the Rapidstrike and Hyperfire, and a lot left to like about the Rapidstrike. Can the Hyperfire live up to expectation?The Hyperfire is a slide-action, single-fire blaster with a ten dart turret. It has a two-fingered trigger, much like the two Dart Tag blasters that came after it, the Crossfire and the Magstrike. Under the turret is a foregrip built into the shell of the blaster. Since the conveyor belt has no cycle control, only two switches are needed (unlike the Rapidstrike’s three), which simplifies wiring significantly. When rewiring, don’t forget to put motor braking on the belt/main trigger for better fire control. Furthermore, with the removal of some internal screws, the Hyperfire’s shell splits into 3 distinct pieces. Only the grey piece is needed to hold the internals in place, which helps with aesthetic modding, maintenance, and testing greatly. There’s no loading bolt or pump here – those four D-cells mean the Hyperfire is fully automatic. Hasbro claims it can manage up to five shots per second on fresh batteries, and has a maximum range of 27m.

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